Tuesday, February 27, 2007

DefaultKeyboard Controls

UP ARROW: MOVE FORWARD
DOWN ARROW: MOVE BACKWARD
TURN LEFT
TURN RIGHT
COMMA (,) STRAFE LEFT
FULL STOP (.) STRAFE RIGHT
MOUSE MOVEMENT: ROTATE PLAYER
CTRL/LEFT MOUSE BUTTON: PRIMARY FIRE
ALT/RIGHT MOUSE BUTTON: ALTERNATE FIRE
SPACE: JUMP
1, 2, 3, 4, 5, 6, 7, 8, 9, 0: CHANGE WEAPON
/: SWITCH TO NEXT AVAILABLE WEAPON
F5: CHANGE HUD
– ,+ : RESIZE GAME WINDOW
[ AND ]: SCROLL THROUGH INVENTORY
: ACTIVATE INVENTORY
SHIFT: TOGGLE RUN
F2: ACTIVATE/DEACTIVATE TRANSLATOR
: PAUSE THE GAME
DEATHMATCH KEYBOARD CONTROLS
F: FEIGN DEATH
T: THROW WEAPON
F4: BRING UP SCOREBOARD
TAB COMMANDS
(Press tab to enter the following command during multiplay)
Say - message is sent out to all players
Taunt Taunt1 - plays taunt 1 animation
Taunt Victory1 - plays Victory 1 animation
Taunt Wave - plays wave animation

Ammo Amount Indicator

Indicates how much ammo you have remaining in your

currently armed weapon.

6 Ammo Type Icon

Indicates the type of ammo currently in use.

7 Ammo Meter

Indicates how much ammo you have left for each weapon

you currently possess (the higher the bar, the more ammunition

remaining). The number at the top of each column corresponds

to the keyboard key each weapon is assigned to.

8 Messages

Text messages appear at the top of the screen as warranted

by specific occurrences and situations. Whenever

you pick up a new weapon or item,

for instance, a message will appear to let

you know what it is.

Sunday, February 25, 2007

Looking Around

If you are not using the MouseLook option, use the

assigned keyboard keys to look up and down. If

the MouseLook option is enabled, your view will

move along with the movement of your mouse.

Picking Things Up

Picking objects up in Unreal is a simple matter of running

over them. Any object you run over will automatically

be added to your inventory or put into use,

depending on the object. If you already have the maximum

allowed number of an object, or

cannot use an object, you will not pick it up when you run over it.

Opening Doors

In most instances, you open doors simply by running into them.

There will be times however when doors are locked and require

a key, or that a certain action be performed before they can

be opened.

Controls

Running
The hostile world in Unreal doesn’t afford you a whole lot of
opportunity for leisurely strolling. So, by default, your character
will run (well, trot briskly really) whenever you use your movement
keys. Depending on how you have your controls configured,
you will use the arrow keys or your mouse to move
around. Use the up arrow and down arrows to move forward
and back. Turn left or right using the comma and period keys,
or by moving your mouse in the desired direction.
Walking
In situations where caution, precision, or stealth are required, it
may be to your advantage to tread more cautiously. In these
instances, hold down the assigned walk key to move precisely
and silently.

Thursday, February 22, 2007

Prioritize Weapons: Use this option to rearrange your weapon

switching order (the order in which a new active weapon is

selected when you pick up new weapons, or run out of ammo).

Hit Enter to bring up a list of all weapons and their current

arrangement. Use the up and down arrows to highlight a

weapon and use the left and right arrows to move a weapon

up or down, respectively, in the order. The higher a weapon is

in the list, the greater its priority in the switching order.

HUD Configuration: Your HUD (Heads Up Display) is composed

of all of the on-screen indicators, status meters and icons

that appear on your screen during the game. You can rearrange

the way your HUD displays these items to suit your preferences.

Use the left and right arrows to cycle through the available

Heads Up Display configurations.

View Bob: Determines how much your view bobs up and down

when you walk or run. This is strictly a visual effect and has no

impact on gameplay.

Monday, February 19, 2007

Default HUD shown


1 Armor Icon

Displays any armor or defense-boosting equipment you are

currently wearing.

2 Armor Level Indicator

Indicates your current level of armor protection, from 0-300.

3 Inventory Icon Bar

Displays all of the items you have in your inventory. Use the

bracket keys [ ] on your keyboard to select an item. The currently

selected item is bounded by a white box. Use the Enter

key to activate an item. Activated items are highlighted in red.

Press the Enter key a second time to deactivate an item.

See p. 20 for a list of Inventory Items and their functions.

4 Health Status Indicator

Displays your current health status, from 0-200.

At 200, you’re in full bloom. At zero, you’re fertilizer.

To start a Bot game:

1. Select Multiplayer from the Main Menu.

2. Select Start Game.

• The Select Game field should be: "Deathmatch Game"

(default).

• Select Folder should be: your Deathmatch folder (default is

"DeathmatchMaps").

• Select Map should be: the Deathmatch map in which you'd

like to get your butt kicked.

3. Select Configure Game after setting up the above.

• Use the Number of Bots field to choose how many Bots

you want in your multiplayer level (you'll need at least

one, or you will be very lonely!).

• Set Standalone Game to "True."

• Select Configure Bots to setup the characteristics of your

computer-controlled opponents. You can alter the appearance

(mesh type and skin), aggressiveness, and combat

style of each of the Bots you will fight against.

4. After configuring your game, select Launch Game from the

multiplayer menu.

Note: In addition to playing against the Bots solo, you can also add

Bots to Internet and network multiplayer games: just set the Standalone

Game field to "False," and have your friends join your

multiplayer game as usual.

Sunday, February 18, 2007

Options

Music Volume: Use the left and right arrow keys to adjust the

volume of the background music.

Sound Volume: Use the left and right arrow keys to adjust

the volume of the sound effects.

Mouse Sensitivity: This determines how sensitive the game’s

mouse controls are to the movement of your mouse. The higher

the sensitivity, the less you have to move the mouse to produce

a given motion in the game.

Invert Mouse: This option flip-flops your mouse’s Y-axis so

that pushing the mouse forward causes you to look down and

pulling back makes you look up (similar to the operation of an

airplane’s throttle).

LookSpring: When this option is enabled, your view will

automatically return to straight ahead whenever you let go

of the MouseLook key.

Always MouseLook: When this option is enabled, you can

use your mouse to look up and down without pressing a

MouseLook key.

Auto-Slope Look: When enabled, this option causes your view

to automatically adjust to look up and down slopes and stairs

when you are not MouseLooking.

Weapon Hand: Determines which hand you carry your

weapon in.

Dodging: If you enable this option, you will execute a fast

dodge move whenever you rapidly tap twice on one of the

movement keys (forward, back, strafe left and strafe right).

Customize Controls: Here you can customize the configuration

of your keyboard, mouse and joystick controls.

Friday, February 16, 2007

Game Options

Adjust the Game Speed (which controls the speed of player, monster,

and object movement) to a level that is comfortable for you.

When you first start playing Unreal, you may want to slow the

speed down a bit until you are familiar enough with the controls

and game mechanics to play at full speed.

See the readme.txt file for information on configuring

Advanced Options.

Multiplayer

Unreal is designed for multiplayer competition over a network or

the Internet. The Multiplayer Menu lets you Start (host) or Join

a multiplayer game, and customize Player Setup.

Start Game

Select Start Game to host a multiplayer game. This will bring

up the Multiplayer Options Menu which will allow you to

customize your game.

Select Game: Choose the type of multiplayer game you want to

play. Refer to the readme.txt file for detailed information about

each of these game types.

Select Folder: Select the folder where the game map you want

to play is stored.

Select Map: Select the map you want to use for your game.

Configure Game: Modify your game options.

• Game Speed: Adjusts the speed of player, monster, and

object movement.

• Frag Limit: Sets the number of kills a player needs to rack

up to win.

• Time Limit: Determines how long the game will last. Whoever

has the most kills when the time limit is reached wins

the game.

Wednesday, February 14, 2007

• Advanced Options: See the readme.txt file for information

on configuring Advanced Options.

Join Game

Select Join Game to enter a multiplayer game hosted by a

remote server. See the readme.txt file for more information about

joining a multiplayer game.

Player Setup

The Player Setup menu lets you customize a character for multiplayer

games. See the readme.txt file for more information about

customizing a character for multiplayer games.

BOTS

Finished Unreal? In all the skill levels? Can’t find a worthy multiplayer

opponent online? Need to fine tune your awe-inspiring

Unreal fighting skills? Well, try squaring off against the Unreal

Bots, and get a free lesson in humility.

The Unreal Bots are highly intelligent, computer-controlled Deathmatch

opponents. Their skill levels can range from impressive to

downright frightening, and they are generally much harder to kill

than the regular monsters in Unreal.

Tuesday, February 13, 2007

Main Menu

The Main Menu will appear on your screen each time you

launch Unreal. You can also access the Main Menu at any time

during the game by pressing the Esc key. From the Main Menu,

you can choose:

• Game: Start a new game, load or save a game, or set

game options.

• Multiplayer: Host, join or setup players for a network

or Internet game.

• Options: Customize your game controls, set sound preferences,

and change your gameplay and interface options.

• Quit: Return to reality.

• Max Players: Determines the maximum number of players

allowed to join your game.

• Co-op Weapon Mode: When enabled, weapons respawn

(reappear on screen after being picked up) instantly, but can

only be picked up once by any given player.

• Exiting Allowed: When exiting is allowed, players are able

to change the level being played by passing through an exit.

If exiting is disabled, only the game’s host can change the

level being played.

Monday, February 12, 2007

Game Objectives

Your primary objective in Unreal is to discover how to get off this

hostile, deadly world. In order to do this, the first thing you’ll

need to concern yourself with is how to keep your already battered

body in one piece (failure to achieve this objective will render

any secondary objectives somewhat irrelevant). Beyond that, it

is up to you to uncover the secrets of the planet that fate has

capriciously deposited you on.

Several Universal Translators were stowed aboard the Rikers,

and carried by many of the guards. Finding a Translator is vital to

your survival! The Translator can analyze and interpret many of

the objects, devices and inscriptions on the planet. It will frequently

reveal valuable information and help you figure out many of

the planet’s mysteries.

Saturday, February 10, 2007

Load Game

Select Load Game to bring up a list of games that you have previously

saved. Select any one of the games from this list with the

arrow keys and hit Enter to continue the game from the point

you were at when you last saved. You can also restart from the

beginning of the current level with all the stuff you brought from

previous levels.

Save Game

Select Save Game to save a game in progress to any one of the

nine available storage slots. You can save your game to an

empty slot or overwrite a slot occupied by a game you want to

erase. Unreal will automatically generate a name for your game

with the name of the level you are playing and the date and

time the game was saved.

Thursday, February 08, 2007

Game

Here you choose whether you want to start a
new game, save a game in progress, or load
a previously saved game.
New Game
When you start a New Game, you will need
to choose a skill level. Skill level influences how
many monsters you will encounter and how
fast and aggressive they will be, as well as
your health and power.
Easy: This level is for those who have a tough
time handling reality, let alone Unreality.
Medium: Probably the best level to get your feet wet in
before you’re ready to swim with the Devilfish.
Hard: If shortness of breath, dizziness and heart rates over 200
bpm are your idea of a good time, choose this level.
Unreal: Survive this level and join the the Unreal elite.

Monday, February 05, 2007

Unreal Engine:

• The Unreal game engine;
installation is required.
• Game Content: Select this component to install all game
content onto your hard drive, which requires 450 megabytes of
free space. Select this for optimal performance. If you
deselect this option, the game content will be loaded from CD
each time you play, degrading performance.
• DirectX: Installs Microsoft’s DirectX drivers for optimal rendering
performance, audio support and joystick support. This
component is optional, but highly recommended if you do
not already have it installed.
8 Kiss your bland reality goodbye.

Sunday, February 04, 2007

The third screen enables you to pick a directory on your hard
drive where Unreal will be installed. You need to have 100
megabytes of space available for a minimum install, and 450
megabytes for full install.
7 The next screen presents you with a list of Unreal
components which may be installed. You may choose
from the following items:
• Unreal World Builder: Optional, for advanced users.
Install this if you want to use the Unreal team’s 3D design
tool to build your own 3D environments.

Friday, February 02, 2007

1 Quit all other applications and insert the Unreal CD into your
CD-ROM drive.
2 If Windows® 95 is set up to use the CD AutoPlay feature, Unreal
will automatically display its installation screen, shortly after you
insert the CD. If AutoPlay is disabled, you will need to start the
installation manually. To do this, double click on the My Computer
icon, then double click on the CD-ROM icon in the window
that opens. Double click on the Setup.exe file to start the
installation.
3 Go through the installation screens to install Unreal
on your computer. You will be presented with several
installation screens.
4 The first screen welcomes you to Unreal.
5 The next screen is the license agreement. Click yes after
you have read it.