some vehicle and turret tweaks (optimization for swingarm and harby improvements)
+ increased collision radius on lowlandsroundhouseturret
+ MD5s for german blood packages.
+ Fix for invulnerability bug.
+ When Louis fixed some DXT stuff he forgot to set LOD_Playerskin (skins were world - doh!)
+ Fix for stationary turrets failing to kill someone standing on their respawn point.
+ Fix for scoring bugs found by Tantalus:
Made it so that most kill bonuses don't apply to self-kills. The artifact carrying bonus still applies.
+ potential fix for two people trying to use the same vehicle/turret/stationary turret simultaneously
+ fix for memory leak on dedicated server (thanks Tantalus!)
+ increased collision radius on lowlandsroundhouseturret
+ MD5s for german blood packages.
+ Fix for invulnerability bug.
+ When Louis fixed some DXT stuff he forgot to set LOD_Playerskin (skins were world - doh!)
+ Fix for stationary turrets failing to kill someone standing on their respawn point.
+ Fix for scoring bugs found by Tantalus:
Made it so that most kill bonuses don't apply to self-kills. The artifact carrying bonus still applies.
+ potential fix for two people trying to use the same vehicle/turret/stationary turret simultaneously
+ fix for memory leak on dedicated server (thanks Tantalus!)
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