very hopefully the FINAL fix for vehicle parts getting messed up.
+ fix for small bug I introduced while optimizing (driver camera locked)
+ another potential fix for the misplaced turret bug (not sure if this bug still exists, even, since we haven't tested my last 5 fixes)
+ fix for stationaryturret getting moved by forcewalls
+ one more small change to potentially fix the misplaced turret bug
+ same fix for turrets, just forgot to add it in two places (in PostNetBeginPlay)
+ Flatter carcass colllision cylinder
+ fix for small bug I introduced while optimizing (driver camera locked)
+ another potential fix for the misplaced turret bug (not sure if this bug still exists, even, since we haven't tested my last 5 fixes)
+ fix for stationaryturret getting moved by forcewalls
+ one more small change to potentially fix the misplaced turret bug
+ same fix for turrets, just forgot to add it in two places (in PostNetBeginPlay)
+ Flatter carcass colllision cylinder
<< Home