Monday, December 04, 2006

very hopefully the FINAL fix for vehicle parts getting messed up.

+ fix for small bug I introduced while optimizing (driver camera locked)

+ another potential fix for the misplaced turret bug (not sure if this bug still exists, even, since we haven't tested my last 5 fixes)

+ fix for stationaryturret getting moved by forcewalls

+ one more small change to potentially fix the misplaced turret bug

+ same fix for turrets, just forgot to add it in two places (in PostNetBeginPlay)

+ Flatter carcass colllision cylinder