Tuesday, November 21, 2006

+ Changed spectators so they can publically say unless bMuteSpectators is on.
Potential for exploit (yelling to all where someone is hiding), but for most people it makes it less fun not to be able to talk, so exploiters will need to be muted in important games.
Teamsay still goes only to same team spectators and with bMuteSpectators set to true, spectators can only say to other spectators.

+ Pop up a dialog if you can't connect to the master server... which happens all the time for me currently. Why is our network down?

+ Don't clear the server list until we're sure we can actually connect to the master server.
(Untested due to the fact that I CAN"T CONNECT TO THE MASTER SERVER!!!1!)

+ Only ping 10 servers every 1 second (seems to help with all the 9999 servers we were seeing).
Fixed some weird selection issues with MultiColumnLists.
Unless people report any further problems, I'm done. Ship it!