Thursday, November 30, 2006

fixes for Access Nones which came out of the patch testing

+ Fix for ViewShake affecting player from elsewhere in level after exiting a vehicle.

+ fix for vehicles driving around after the end of the game.
Increased size of Raptor gut-blow activation zone.

+ Browser updates - save size

+ Option for enabling scrollwheel for selecting class/team. (defaults to off to maintain current functionality, but maybe should default to on?)

+ Minor ui fix: don't register null events (EVENT_None).

+ Minor fix for multiple EVENT_None's in the UI system.

+ Web admin fixed from Jason Yu, untested.

+ editor changes to add the ability to set karma primitive collision for skeletal meshes (probably should have done this months ago!)