further optimization of vehicle tick
+ optimization to calculate team energy drain
+ potential improvement to moveautonomous
+ Shotgun - more minor visual tweak - brighter, slightly larger - makes impacts easier to see at a distance
+ another change for turret accuracy
+ potential improvement to stationary turret aiming
+ Performance (and functionality) improvement to HurtRadius. This should work quite a bit better than the old way and is much faster, but requires TESTING
+ extremely minor optimization (removed one divide operation from tick function)
+ optimization to calculate team energy drain
+ potential improvement to moveautonomous
+ Shotgun - more minor visual tweak - brighter, slightly larger - makes impacts easier to see at a distance
+ another change for turret accuracy
+ potential improvement to stationary turret aiming
+ Performance (and functionality) improvement to HurtRadius. This should work quite a bit better than the old way and is much faster, but requires TESTING
+ extremely minor optimization (removed one divide operation from tick function)
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