Slith
Height: 12’ Weight: 385 lbs.
Weapons: Claws; acid spit
Characteristics: Very aggressive;
average agility; flesh eater
These amphibious cousins of the Skaarj, are
deadly both on land and in the water. If they
can’t reach you with their razor-sharp claws,
watch out for their flesh-eating acid spit.
Mercenary
Height: 6’ Weight: 250 lbs.
Weapons: Forearm-mounted machine
gun/missile launcher
Characteristics: Very aggressive; high agility;
looter/soldier Galaxy-roving bio-engineered
hunters with a lust for wealth.
There may be a humanoid beneath all of that
circuitry, but the only way to find out is to blast
your way through it.
KRALL
Height: 7’ Weight: 285 lbs.
Weapons: Concussion staff; melee and projectile
Characteristics: Very aggressive;
superior agility; military/martial
Employed by the Skaarj as hunting assistants.
Somewhat limited in intelligence, but then
mindless slaughter doesn’t require a whole lot
of thought. Their concussion staffs can blast
you backward from a considerable distance
Weapons: Claws; acid spit
Characteristics: Very aggressive;
average agility; flesh eater
These amphibious cousins of the Skaarj, are
deadly both on land and in the water. If they
can’t reach you with their razor-sharp claws,
watch out for their flesh-eating acid spit.
Mercenary
Height: 6’ Weight: 250 lbs.
Weapons: Forearm-mounted machine
gun/missile launcher
Characteristics: Very aggressive; high agility;
looter/soldier Galaxy-roving bio-engineered
hunters with a lust for wealth.
There may be a humanoid beneath all of that
circuitry, but the only way to find out is to blast
your way through it.
KRALL
Height: 7’ Weight: 285 lbs.
Weapons: Concussion staff; melee and projectile
Characteristics: Very aggressive;
superior agility; military/martial
Employed by the Skaarj as hunting assistants.
Somewhat limited in intelligence, but then
mindless slaughter doesn’t require a whole lot
of thought. Their concussion staffs can blast
you backward from a considerable distance
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